Client

NearbyNext (Austin startup)

TOOL

Figma

Role

UX Designer

TIMELINE

3 months

TL;DR

TL;DR

An overview of NearbyNext

NearbyNext is an Austin-based startup that shows people local events in their area in an effort to foster community. My team and I connected with them to redesign their mobile app. We created a new design system and UI, optimized the existing features, and added new features to enhance the app.

My role and team

I worked on a UX design team of three people for this project. As a designer, I conducted market research, analyzed survey data, contributed to creating a new design system, conducted user testing, designed a new logo, and crafted detailed wireframes and prototypes.

We also collaborated with three team members in product roles and four team members in software engineering roles; all of whom were fellow students. Together, we comprised one of Convergent's Forge startup teams at UT Austin. We also worked alongside the startup's founder, who was not a student.

When my team connected with NearbyNext, the founder asked us to redesign their existing mobile app, which at the time had been launched in beta on the App Store for iOS.

PROBLEM STATEMENT

People seeking adventure and social connection need an efficient, unified platform to discover local events and facilitate meaningful community engagement.

High level goals for redesign project

High level goals for redesign project

  1. Elevate the brand identity and user experience

    Enhance the current branding and interface for a more cohesive and compelling user experience.

  1. Optimize feature functionality through redesign

    Revamp the existing features for improved functionality and seamless user interaction.

  1. Create expanded features integrated with the design

    Craft user-centric designs for additional features, and seamlessly integrate them to enhance product utility.

Solution preview

NearbyNext allows users to discover local events in their area.

Solution preview

NearbyNext allows users to discover local events in their area.

Solution preview

NearbyNext allows users to discover local events in their area.

CHALLENGE #1

CHALLENGE #1

Determining user needs through survey data

Starting this project, we received a large amount of survey data the company had collected from users about their lifestyles and the types of events they frequented. An initial problem we noticed with this was that most participants would quit part-way through the survey due to its length. To address this issue, we redesigned and shortened the survey, which significantly increased its completion rate.

Then, we analyzed the survey data and created a user-centered value map that highlighted user needs and pain points, giving us a better understanding of who we are designing for.

Determining user needs through survey data

CHALLENGE #2

CHALLENGE #2

Initial brainstorming

  1. Website > App?

One concept we initially thought of was creating a website for the company's service, instead of an app, as we had seen a few of our competitors doing the same. However, we ultimately decided to create an app since our survey data suggested that our target users discover new events primarily on mobile apps such as Instagram, which allows them to be more easily sharable.

  1. Social media platform

Because many of our respondents used Instagram or other platforms to find events, we considered adding a social media component to our app to engage users. But, while this may have been a good idea for the future, we decided not to implement this, as our user base at the time only consisted of about 150 users, and we thought the app should be more active before adding this element.

Initial brainstorming

DESIGN RESEARCH

DESIGN RESEARCH

Heuristic evaluation of existing features

Heuristic evaluation of existing features

My team and I worked on Figjam to analyze the existing features of the app and figure out how to improve them.

Low-fidelity wireframes

Low-fidelity wireframes

Given these insights, we designed the first low-fidelity wireframes to solve problems from the existing features.

Above: Low-fidelity wireframes designed by me.

Above: Larger view of "Filters" and "List View" wireframes. Showcases brainstorming on Figjam between my design team.

Above: Example of "Filters" and "List View" wireframes. Showcases brainstorming on Figjam between my design team.

ENHANCING BRAND IDENTITY

ENHANCING BRAND IDENTITY

Creating a new design system

As we refined our low-fidelity wireframes, we created a new design system to update the app's appearance and usability.

This part was particularly exciting for me, as it was my first time contributing to creating an extensive design system from scratch.

Creating a new design system

As we refined our low-fidelity wireframes, we created a new design system to update the app's appearance and usability.

This part was particularly exciting for me, as it was my first time contributing to creating an extensive design system from scratch.

CHALLENGE #3

CHALLENGE #3

Using data to advocate for a new logo

As part of the design system, we were asked to design a new logo. My team created hundreds of iterations, narrowed them down to a few top choices, and presented them to the company. Initially, the company preferred their original design and was hesitant to change. To ensure we made the best decision, we surveyed to see which logo users preferred. The majority of users favored our new design. We presented these findings to the company, and they ultimately decided to use the new logo, teaching me the importance of using data to advocate for my designs.

Above: The extensive logo iterations my team created. Despite exploring several unique concepts, our final logo pays homage to the original, while modernizing it with a more memorable icon.

DESIGNS - BEFORE AND AFTER

CHALLENGE #3

High-fidelity wireframes: improving existing features

One of our goals was to revamp the existing features on the app, which included the homepage, filters page, and event details page.

As part of the design system, we were asked to design a new logo. My team created hundreds of iterations, narrowed them down to a few top choices, and presented them to the company. Initially, the company preferred their original design and was hesitant to change. To ensure we made the best decision, we surveyed to see which logo users preferred. The majority of users favored our new design. We presented these findings to the company, and they ultimately decided to use the new logo, teaching me the importance of using data to advocate for my designs.

Using data to advocate for a new logo

Above: The extensive logo iterations my team created. Despite exploring several unique concepts, our final logo pays homage to the original, while modernizing it with a more memorable icon.

DESIGNS - NEW ADDITIONS

DESIGNS - BEFORE AND AFTER

High-fidelity wireframes: implementing new features

Our other key goal was to add new features to the app, which included an onboarding process, favorites tab, and account settings page.

One of our goals was to revamp the existing features on the app, which included the homepage, filters page, and event details page.

High-fidelity wireframes: improving existing features

USER TESTING

DESIGNS - NEW ADDITIONS

Collecting user feedback

To gather user feedback, we conducted four ~20-minute one-on-one interviews via Zoom. Participants were asked to complete various key tasks in the app prototype and answer questions about the types of events they attend and how they discover them.

I contributed to this through recruiting participants, helping write the script, and taking notes during our testing.

Takeaways:

  • Overall, the response to the app was positive.

  • All participants were able to successfully complete all tasks.

  • Distance is a key factor when choosing events, so we added a sort-by-distance feature.

  • The size and color of things influenced user selection, leading us to change some elements such as the "Delete Account" button from red to gray.

Our other key goal was to add new features to the app, which included an onboarding process, favorites tab, and account settings page.

Onboarding

The onboarding feature, located at the beginning of the app, guides users through the capabilities of NearbyNext. Additionally, we refined the login and sign-up pages.

Favorites

The favorites feature lets users keep track of events they're interested in by saving them for later.

High-fidelity wireframes: implementing new features

Account settings

Before our redesign, users couldn't edit their personal information, contact help, or sign out of their account within the app. We added these simple but necessary features.

To gather user feedback, we conducted four ~20-minute one-on-one interviews via Zoom. Participants were asked to complete various key tasks in the app prototype and answer questions about the types of events they attend and how they discover them.

Takeaways:

  • Overall, the response to the app was positive.

  • All participants were able to successfully complete all tasks.

  • Distance is a key factor when choosing events, so we added a sort-by-distance feature.

  • The size and color of things influenced user selection, leading us to change some elements such as the "Delete Account" button from red to gray.

Collecting user feedback

USER TESTING

FINAL DESIGN

Final redesign prototype

After making adjustments to our prototype based on user testing, we completed the final redesign of NearbyNext.

Press play on the video to see the prototype in action.

After making adjustments to our prototype based on user testing, we completed the final redesign of NearbyNext.

Press play on the video to see the prototype in action.

Final redesign prototype

FINAL DESIGN

CONCLUSION

CONCLUSION

Key learnings

  1. Use data to advocate for designs: Surveying users and presenting their preferences helped us convince the company to adopt our new logo, showing the power of data in decision-making.


  2. Simplicity can be powerful: By removing unnecessary features and simplifying the UI, we created a more cohesive design that also sped up the app's backend, according to our developers.


  3. Be clear and direct: Adding icons, colors, and labels can enhance the meaning of components and influence users' selections.

Key learnings

Next steps

  1. Adding “Sort by: Price” filter

  2. Ability to purchase tickets within app

  3. Users able to create and post their own events

  4. Social media component (when user-base grows)

  5. Adhere better to WCAG accessibility standards

Next steps

Impact

Our redesign resulted in the following impact:


  • Increased number of beta users by 16%

  • Created more efficient app; simplifying UI led to faster backend

  • Increase in users who could see themselves using the app weekly

  • Increase in users who would recommend the app to a friend

  • New design featured at startup's SXSW showcase in March 2024

  • Design approved by founder; set to be published to App Store

Our redesign resulted in the following impact:


  • Increased number of beta users by 16%

  • Created more efficient app; simplifying UI led to faster backend

  • Increase in users who could see themselves using the app weekly

  • Increase in users who would recommend the app to a friend

  • New design featured at startup's SXSW showcase in March 2024

  • Design approved by founder; set to be published to App Store

Our redesign resulted in the following impact:


  • Increased number of beta users by 16%

  • Created more efficient app; simplifying UI led to faster backend

  • Increase in users who could see themselves using the app weekly

  • Increase in users who would recommend the app to a friend

  • New design featured at startup's SXSW showcase in March 2024

  • Design approved by founder; set to be published to App Store

Impact

Thanks for reading! I hope you enjoyed learning about my design and thought process for NearbyNext. Check out some of my other projects below.

© 2025 Faith D'Alfonso

© 2025 Faith D'Alfonso

© 2025 Faith D'Alfonso